Research Informed.
Creativity Led.
Human Centered.

I'm a Senior UX Researcher and Designer with over eight years of experience who helps organizations create intuitive, human-centered experiences through research, strategy, design, and visual storytelling.

My work spans UX research, product design, interaction design, and design systems. I lead research from planning through synthesis, using interviews, usability testing, and mixed methods to understand user needs, identify pain points, and uncover opportunities for improvement. I bring research and design together to help teams understand their users, identify opportunities, and make better product decisions.

I've spent my career studying how people think, what captures their attention and how meaningful experiences are created.

At Empyrean, I single-handedly led a major AI and product modernization initiative in response to client concerns about the product's competitiveness. My research helped shape AI strategy, identify opportunities to reduce user friction, and inform product improvements that helped retain clients.

At Cengage, I conducted pivotal research with students and educators to understand how learning needs had evolved after COVID and how emerging AI technologies were changing the educational landscape.

I was among the first employees at Bird during its rapid growth, where I experienced firsthand what it takes to build something from the ground up in a fast-moving environment. Later, I single-handedly designed and developed the first iOS Watch app for Theragun, creating a hands-free IoT experience for users.

My experience also includes UX design in medical robotics at Medtronic, where I contributed to design systems and more consistent product experiences in a complex healthcare environment.

Whether I'm conducting research, designing product experiences, or shaping product strategy, my goal is to understand user needs and turn those insights into intuitive, effective experiences that work for both people and businesses.